Okami Hd Switch Review

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This is not my first time playing Okami. It is my first time finishing it.I originally bought Okami when it was released for the Nintendo Wii back in 2008. Even then, on that technology, it was an absolutely gorgeous game with the same sense of adventure as your typical Zelda release of the time. The vivid colors and sumi-e-inspired visuals were unlike anything I’d seen before in a video game, as was the paintbrush input.It’s because of that input, however, that I never finished the game.

Carrying its artistic inspiration from visuals to combat, you’re often required to “paint” strokes on the screen in order to inflict damage on enemies. Too often the Wii Remote would register the wrong stroke or misinterpret what I was trying to do, making the core combat system highly ineffective.That is not a problem with Okami HD on the Nintendo Switch for two reasons. But before I get to that, let’s talk a little about the game’s story.In Okami HD you play as Okami Amaterasu, a sun goddess in the form of a white wolf. Amaterasu is called forth when a villager accidentally frees the eight-headed demon Orochi who had been sealed away for 100 years earlier by the white wolf Shiranui and swordsman Nagi. Orochi immediately curses the land, and it’s up to Amaterasu to lift the curse and once again defeat Orochi, this time with the help of an inch-high artist named Issun (don’t call him a bug).

Dec 12, 2017  If you haven’t played Okami yet, then Okami HD is the perfect time to dive in and see what Nippon is all about. Okami represents the absolute pinnacle of art in games, an art that we all love, care about, and have passion for. An art form that we grew up.

These two have a dynamic not entirely unlike Wolf Link and Midna, traveling across fields and through dungeons to vanquish their enemies and save the day.Those enemies are faced with a combination of traditional button attacks and use of the celestial paintbrush. At certain points, it’s either advantageous or outright necessary to freeze the game and paint out a specific stroke such as circling or slashing your enemy. You can do this with the Joy-Con’s control stick or motion sensors in docked mode or directly on the screen in portable mode. And although the game is still pretty finicky with what it’ll properly detect (it shouldn’t be so hard to cross names off a list), it’s much easier to paint with the Joy-Con motion sensors than it was on the Wii Remote.

At least for me. And if you find that strokes aren’t registering that way, switch to portable and just draw to help you get through the tougher battles.

No matter how you do it, the multiple control methods mean far less frustration.That’s important because it allows you to focus on the adventure. The linear method in which it’s laid out may seem old-fashioned after playing through Breath of the Wild, but that provides a natural pacing that many gamers still prefer. Access a new area, complete and new dungeon, learn a new skill, and on you go. Of course, there are plenty of people to meet and quests to complete along the way, and taking the time to explore will reveal many treasures and power-ups along the way. There’s a fairly simple system of skills to level up and items you acquire to aid you in combat, so help against the bosses is always just a menu access away.Speaking of bosses, most of them in Okami HD are epic. Not only do they look fantastic with the stylized visuals, but they’re great fun to take down, too.

My favorite was the Spider Queen. To damage her, you had to avoid attacks until an egg appeared on her back.

Swipe the egg with your paintbrush and four “hooks” appear. You then have to paint strands from nearby flower blossoms to two of these hooks, which opens the protective petals on her back. Finally able to do damage, you run up the petals and attack the eight eyes (eight is significant throughout the game) to eliminate them. Repeat until all eight are gone.As with all great adventure games, these action sequences are tied together by moments of tenderness and humor that help bring the characters to life and keep pushing you onwards.

It also helps that the battles aren’t random and can be avoided when you’re in a hurry to get somewhere, but it’s important to take on as many as you can in order to grow your skill set. They’re fought in miniature arenas, but you can escape most of them if necessary.And when you need a break, you can always find a pond or stream and go fishing. Okami HD is a wonderful, exciting adventure that’s beautifully presented.

Although the paintbrush mechanic can still be frustrating, the Nintendo Switch offers its best implementation of any platform. The game’s linear progression, on the other hand, very much shows its age; those who have enjoyed Breath of the Wild and Skyrim on the Switch may not welcome the return to hand-held adventuring. But if you allow yourself to get drawn into this colorful world and its story of a goddess wolf and her tiny, smart-aleck friend (seriously, don’t call him a bug), you’ll find that Okami HD is well worth the 40-hour investment even if you’ve invested it before.

You’d think we’d get bored of playing a game that’s already been released in four different ways before, but Okami is still one of the best adventure games you can hope to play. From its astonishing art direction, inspired by traditional Japanese Sumi-e art, to its incredible folk-inspired score, Okami remains timeless and ageless thanks to brave style choices and simple gameplay beats.

The game – for those of you that don’t know it – has you playing as the Sun Goddess Amaterasu, waking from a 100-year slumber to find a world that’s fallen victim to a terrible curse. Ancient Japan – Nippon – has been turned into a land of darkness, all colour and life drained from the country.

Howl Be Back

As Amaterasu, embodied in the body of a white wolf, you’re tasked with breathing life back into Nippon – reanimating the country with blooms and water and spirit and life. Guided only by the wandering artist Issun, your task starts off looking incredibly imposing but you quickly realise that, no, this isn’t a journey to be intimidated by… it’s one to cherish.

The Switch version is pretty much a definitive take on the HD version of the game that released last year on PS4 and Xbox One – including new mechanics and ideas that are unique to Nintendo’s handheld. One of the key mechanics in the game is the Celestial Brush: a tool that lets you interact with the world and create new items by drawing them in ink.

Okami HD on Switch lets you use the touchscreen to manipulate the Celestial Brush, and it’s absolutely a match made in heaven (excuse the pun). Hitting the shoulder button and flicking your finger over the screen to cut enemies in battle has its own sort of visceral pleasure, as does smearing a sun into existence over a blooming field with your thumb.

Murder in the alps free energy. The added level of interactivity helps really draw you into the game, helping you feel more in tune with Ammy, with Nippon and with the very world you’re attempting to bring back to life. As was possibly the initial intent when the game was made, this newly added motion mechanic makes you feel like you – the player – is actually resurrecting the land, fending off demons with your own nimble digits. There’s something soulful in that, and it really suits Okami’s wholesome vibe.

Paint It Black

You’re introduced to the Celestial Brush and its uses at the very start of the game, where Issun asks you to paint in a river of stars so you can cross and escape your astral resting place. You see Ammy and Issun create a river out of nothingness, and you realise the power of the brush you’ve been given… if that’s the level of power you have at the start of the game, can you imagine where you’ll be by the end?!

It’s a wonderful introduction to what Amaterasu can do – and it makes you feel like an actual, honest-to-God, well, God. As you push through the game and uncover more techniques you can use with the Celestial Brush, you start to realise just how deep a project Okami must have been to develop: every brush technique – from making the sun appear to creating little cherry bombs – can be used on enemies and humans alike, and there’s genuinely a different reaction each time you try something new.

Physical

As per its painterly inspiration, Okami is a game that rewards ingenuity and creativity, and even though you’ll end up having incredibly easy fights with various demons that appear, it feels like the focus of this title is more on exploration and creation… not destruction. Combat, for what it is, is entertaining, and a very light RPG element rewards you for doing well, but violent encounters are a distraction in Okami… the bulk of the game’s appeal lies elsewhere.

It’s been argued before that Okami’s start is slow – but we disagree. There’s a lot of scene to set in the afflicted Nippon, and if you’re a quick reader you can blitz through some of the longer exposition dumps quite quickly. Once you’re past the first zone, the game starts to show its true colours (again, sorry about the pun): blooms, fields of grass, sakura blossoms, azure lakes, cascading waterfalls… the game takes you through some amazing environments, and it feels like you’re rewarded in some way for every inch of the game you explore.

Wolf It Down

Towards the latter third of the title, you can start to feel some of the bloat creep in – retextured levels, repeated assets and recurring enemies shunt the pace a little. Combined with the heavier reliance on combat in this chunk of the game, that initial joyful sense of momentum may start to wane. Persevere, though, and you’re rewarded with a finale that empowers, surprises and – dare we say – might even move you.

You can easily get about 60 hours out of Okami if you’re on the adventurous side – in sniffing out all the nooks and crannies, visiting all the dojos, finding all the collectibles, bringing everything back to life, Okami HD offers a robust package, and one that only rarely stumbles from its incredible, cantering pace.

Feel Good Ink

It’s been said that Okami is the best Zelda game never made. You can see why: the game hits upon all the hallmarks of the best Zelda titles – the world has a distinct, enrapturing personality, the accumulated techniques you acquire make you feel steadily more powerful, the bosses and threats have this uneasy sense of danger… Hideki Kamiya and the team at Clover managed to communicate their vision for a friendly, wholesome adventure game perfectly.

The Switch version of Okami HD – with its portability, its motion controls, its touchscreen paintbrush and its compact charm – is hands own the definitive version of Okami. If you’ve never played it before, we’re happy to go as far as saying this is an essential purchase for your system. It’s a timeless classic, and every Nintendo fan needs to play it – because it could give even the best Zelda game a run for its money.